No, I expect (not really, because greed) that as companies make bank with not only charging for subscriptions and MTX, but the fact that the gaming industry made around $20 billion in the 90s and $184 billion in 2022, that they can charge reasonable prices and still make money hand over fist. But I get it, they charge the absolute maximum that gamers will tolerate, and it’s ultimately gamers’ fault.
All companies charge the price that consumers will tolerate, that is literally how prices work. Every single thing you spend money on is based on this principle
And yet, Steam prices exist. Consistently less than console, and I know they could charge more and people would pay. Maximizing the price of everything all the time is the least consumer-friendly way to make money, and most certainly not the only way.
If a price is seen to be unreasonable, it is the duty of the consumer to not bend over and take whatever is charged without complaint, whether it’s for necessities or on luxury good like video games. It is not necessary to use anti-consumer practices to make money, despite what capitalism has trained you to think.
I, for one, think we live in a pretty good world if the thing that drives us to complain on the internet is a modest increase in price for entertainment goods once every 30 years. I’m not going to bemoan capitalism because I have to shell out a few more bucks for Mario Kart; that actual insanity
If that were the only issue with capitalism, that would be great! But it’s just one small symptom out of many. There’s no denying Nintendo is being very aggressive here with pricing, and at a particularly uncertain time for the world’s economies, to boot. I’m curious to see just how much BS their market will take from them. I’m sure the first year or so, they’ll sell out easily as they struggle to meet demand; it’s after that I’m interested to see.
No, I expect (not really, because greed) that as companies make bank with not only charging for subscriptions and MTX, but the fact that the gaming industry made around $20 billion in the 90s and $184 billion in 2022, that they can charge reasonable prices and still make money hand over fist. But I get it, they charge the absolute maximum that gamers will tolerate, and it’s ultimately gamers’ fault.
All companies charge the price that consumers will tolerate, that is literally how prices work. Every single thing you spend money on is based on this principle
And yet, Steam prices exist. Consistently less than console, and I know they could charge more and people would pay. Maximizing the price of everything all the time is the least consumer-friendly way to make money, and most certainly not the only way.
It’s not like they’re making baby formula here. They’re making videogames. Nobody is entitled to a $60 cartridge
If a price is seen to be unreasonable, it is the duty of the consumer to not bend over and take whatever is charged without complaint, whether it’s for necessities or on luxury good like video games. It is not necessary to use anti-consumer practices to make money, despite what capitalism has trained you to think.
I, for one, think we live in a pretty good world if the thing that drives us to complain on the internet is a modest increase in price for entertainment goods once every 30 years. I’m not going to bemoan capitalism because I have to shell out a few more bucks for Mario Kart; that actual insanity
If that were the only issue with capitalism, that would be great! But it’s just one small symptom out of many. There’s no denying Nintendo is being very aggressive here with pricing, and at a particularly uncertain time for the world’s economies, to boot. I’m curious to see just how much BS their market will take from them. I’m sure the first year or so, they’ll sell out easily as they struggle to meet demand; it’s after that I’m interested to see.
I deny that nintendo is being very aggressive with pricing here. Increasing prices once in 30 years is not aggressive at all
Being the first in the industry to charge $80 for a standard game is extremely aggressive.