In particular, dithering was a very common way of blending colours together in old video games and programs despite hardware limitations preventing more than a few colours per block of pixels. The CRT display helped blend them together since the individual pixels weren’t as clear as on a modern LCD display. A lot of old games look noticeably worse on a LCD display compared to a CRT.
In particular, dithering was a very common way of blending colours together in old video games and programs despite hardware limitations preventing more than a few colours per block of pixels. The CRT display helped blend them together since the individual pixels weren’t as clear as on a modern LCD display. A lot of old games look noticeably worse on a LCD display compared to a CRT.