CRT displays with old pixel art are something I taught her about very early on. Scanlines made things look different; and art looked better on CRTs because they were designed with them in mind.
In particular, dithering was a very common way of blending colours together in old video games and programs despite hardware limitations preventing more than a few colours per block of pixels. The CRT display helped blend them together since the individual pixels weren’t as clear as on a modern LCD display. A lot of old games look noticeably worse on a LCD display compared to a CRT.
CRT displays with old pixel art are something I taught her about very early on. Scanlines made things look different; and art looked better on CRTs because they were designed with them in mind.
In particular, dithering was a very common way of blending colours together in old video games and programs despite hardware limitations preventing more than a few colours per block of pixels. The CRT display helped blend them together since the individual pixels weren’t as clear as on a modern LCD display. A lot of old games look noticeably worse on a LCD display compared to a CRT.